Paper - Complexity, Habits and evolution
Complexity, and Evolution Habits
This article discusses what is described as complex adaptive systems. Typically these systems involve populations of entities that store and replicate information. However, these microaspectos, are not normally explored very deeply, staying in their macroefectos analyzes, especially self-organization and emergent properties. These omissions are faced here with an emphasis partiular in individual habits and organizational routines. It is argued that such considerations open the possibility of an evolutionary meta-theoretical framework for understanding complex adaptive systems. This test also uses concepts of evolutionary and institutional economics, and contrasts este enfoque con algunos supuestos estandar de la economia tradicional ortodoxa (mainstream).
This article addresses what are often described as ‘complex adaptive systems.’ Typically such systems involve populations of entities that store and replicate information. But these micro aspects are less fully explored in most accounts, which concentrate on macro-outcomes of complex adaptive systems, particularly self-organisation and emergent properties. These omissions are addressed here, with a stress on the roles of individual habits and organisational routines. It is argued that such considerations open up the possibility of a meta-theoretical evolutionary framework for understanding complex adaptive systems. This essay also makes use of some Institutional and evolutionary insights from economics and STI approach contrasts with standard Some dubious assumptions in mainstream economics.
Thursday, February 18, 2010
Friday, February 12, 2010
Pills That Make You Fart
Course: Modeling Complex Adaptive Systems for Modeling through
Delft University has created a course called SPM 955X - Agent Based Modeling of Complex Adaptive Systems 2010, and has shared his notes and online lecture notes.
Guild Emblems Ragnarok
Agents improvisation and Complex Adaptive Systems
The theory of complex adaptive systems have influence in all areas, and essay on "Complex Adaptive Systems and theatrical improvisation" is a clear example of this. The collective thoughts on this paradigm is using the concepts of adaptation, chaos and environmental constraints to explore effects on theatrical improvisation, deriving a set of principles which, according to the author's experience, are crucial in generating consistent interactions apparently ruled, but entirely spontaneous:
1 .- "If Y ". OK entirely the reality that was being presented, and adding a new piece of information - This is what she believes makes it adaptable to move forward and to remain a generative interaction. Each protagonsita (agent) is offered and provides a unique contribution.
2. "Let all the others look good." This means that you do not have to be defending or justifying its position - the others do for you and you do for others. Without the pressure of competition or the need for defense, everyone is free to create. Complex characters can take the form that allow the emergence of actions and unpredictable directions.
3. "Change from what was said and what happens." Each time, new information is an invitation to a new reaction, or for your character to experience a new aspect of these. The change inspires new ideas, and that naturally triggers the following. Tu as you adapt a structure dissipates and reorganized into a new structure, which expands and includes what precedes.
4. "Co-Create a shared agenda." This principle involves recognizing that even the best plans can be abandoned in a moment, and to serve the reality of what is in front of you. You are then co-creating a shared agenda in real time. In order to keep the game, you respond in the moment and so emerge an agenda that is more inclusive than anything that had been planned oudiera. There is consensus, which reduces, but is Co-creative, it expands.
5. "Errors are invitations." In improvisation, mistakes are welcome, are the anomalies that encourage players to a new level of creativity. Using improvisation techniques, such as ustificar any error, it Can Be transformed into an ingenious plot or dialogue that never have happened to follow conventional patterns. To improvise, justification create order from chaos. Errors can break the patterns and the emergence of new patterns.
6. "Keep your energy flowing." No matter what is given, or what happens, accept it and keep moving. In contrast to common life, where people stop to analyze, criticize or deny, to improvise, you keep moving. If an error occurs, leave it and go. If the unexpected arises, use it to move forward. If someone forgets something important, justify and advance. If you're lost or confused, he invents something and trust in the process. Just keep moving. The system is not static, but alive and is dynamic.
7. "It serves the good of all." always takes this question: "How I can serve the good of this situation?" To have a better sense of when to enter or delay your entry, Cundo take focus or give, and how best to support your scene partners and how best to support the scene. Instead of focusing on how you look, and better by focusing on serving the greater good - the vitality of the system - you have more creative impulses and resources at your disposal at all times, and the choices you make will be more aligned with the highest levels of creative integration that form a coherent work.
For me, these principles and concepts, derived entirely from experience, have application in a number of organizational problems and adptativas. To read this article in English, enter here.
The theory of complex adaptive systems have influence in all areas, and essay on "Complex Adaptive Systems and theatrical improvisation" is a clear example of this. The collective thoughts on this paradigm is using the concepts of adaptation, chaos and environmental constraints to explore effects on theatrical improvisation, deriving a set of principles which, according to the author's experience, are crucial in generating consistent interactions apparently ruled, but entirely spontaneous:
1 .- "If Y ". OK entirely the reality that was being presented, and adding a new piece of information - This is what she believes makes it adaptable to move forward and to remain a generative interaction. Each protagonsita (agent) is offered and provides a unique contribution.
2. "Let all the others look good." This means that you do not have to be defending or justifying its position - the others do for you and you do for others. Without the pressure of competition or the need for defense, everyone is free to create. Complex characters can take the form that allow the emergence of actions and unpredictable directions.
3. "Change from what was said and what happens." Each time, new information is an invitation to a new reaction, or for your character to experience a new aspect of these. The change inspires new ideas, and that naturally triggers the following. Tu as you adapt a structure dissipates and reorganized into a new structure, which expands and includes what precedes.
4. "Co-Create a shared agenda." This principle involves recognizing that even the best plans can be abandoned in a moment, and to serve the reality of what is in front of you. You are then co-creating a shared agenda in real time. In order to keep the game, you respond in the moment and so emerge an agenda that is more inclusive than anything that had been planned oudiera. There is consensus, which reduces, but is Co-creative, it expands.
5. "Errors are invitations." In improvisation, mistakes are welcome, are the anomalies that encourage players to a new level of creativity. Using improvisation techniques, such as ustificar any error, it Can Be transformed into an ingenious plot or dialogue that never have happened to follow conventional patterns. To improvise, justification create order from chaos. Errors can break the patterns and the emergence of new patterns.
6. "Keep your energy flowing." No matter what is given, or what happens, accept it and keep moving. In contrast to common life, where people stop to analyze, criticize or deny, to improvise, you keep moving. If an error occurs, leave it and go. If the unexpected arises, use it to move forward. If someone forgets something important, justify and advance. If you're lost or confused, he invents something and trust in the process. Just keep moving. The system is not static, but alive and is dynamic.
7. "It serves the good of all." always takes this question: "How I can serve the good of this situation?" To have a better sense of when to enter or delay your entry, Cundo take focus or give, and how best to support your scene partners and how best to support the scene. Instead of focusing on how you look, and better by focusing on serving the greater good - the vitality of the system - you have more creative impulses and resources at your disposal at all times, and the choices you make will be more aligned with the highest levels of creative integration that form a coherent work.
For me, these principles and concepts, derived entirely from experience, have application in a number of organizational problems and adptativas. To read this article in English, enter here.
Saturday, February 6, 2010
Nightmare Campus Movie
superorganisms - Superorganisms
added
superorganisms are individuals who have a behavior of a unified body. Members of a superorganism is highly especializdos social instincts, division of work and are unable to survive away from its super-long. The standard for a super example is ant colonies, but there are many others - colonies of termites, bees, wasps nests, choral societies of genetically identical trees, etc. This
video muestra una charla en relacion al libro "Super-Organismo", publicado el 2009, y escrito por Bert Hölldobler & E.O. Wilson (autor además del clasico "Sociobiologia")
A superorganism is any aggregate of individual organisms that behaves like a unified organism. Members of a superorganism have highly specialized social cooperative instincts, divisions of labor, and are unable to survive away from their superorganism for very long. The standard example of a superorganism is an ant colony, but there are many others -- termite mounds, bee hives, wasp nests, coral reefs, fungal colonies, groves of genetically identical trees, etc.
This video shows a talk in relation to the 2009 published book "Super-Organism" by Bert Hölldobler & E.O. Wilson (Author also of the classic work "Sociobiology")
added
superorganisms are individuals who have a behavior of a unified body. Members of a superorganism is highly especializdos social instincts, division of work and are unable to survive away from its super-long. The standard for a super example is ant colonies, but there are many others - colonies of termites, bees, wasps nests, choral societies of genetically identical trees, etc. This
video muestra una charla en relacion al libro "Super-Organismo", publicado el 2009, y escrito por Bert Hölldobler & E.O. Wilson (autor además del clasico "Sociobiologia")
A superorganism is any aggregate of individual organisms that behaves like a unified organism. Members of a superorganism have highly specialized social cooperative instincts, divisions of labor, and are unable to survive away from their superorganism for very long. The standard example of a superorganism is an ant colony, but there are many others -- termite mounds, bee hives, wasp nests, coral reefs, fungal colonies, groves of genetically identical trees, etc.
This video shows a talk in relation to the 2009 published book "Super-Organism" by Bert Hölldobler & E.O. Wilson (Author also of the classic work "Sociobiology")
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